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Showing posts with label photoshop 202. Show all posts
Showing posts with label photoshop 202. Show all posts

Tuesday, November 24, 2015

Photoshop 201


Did I give 101?

"My teacher said, it's all about the 'masking'."

Said the girl...

I'll mask you soft and hard. Get you excited, because it's twisted. That's Photoshop 101.

Photoshop 201 is putting layer on layer.
202 is putting layer on a layer on a layer.

Wow.

What does that mean?...

Let's explore...



I made two layers here. Screen and Multiply.
both layers are untweaked.
ON: Opacity - 100%


This is Marc Iserlis.
He is an aspiring young actor hopping around NY and Asia and stuff like that.

I put my 'Curve' on 'Screen'.
(My Curve layer "screeminator" is switched to 'Screen' whereas its usually 'Normal'.)
((I usually use 3 layers. Darkening, lightening and contrast. as standard...))
Then I do changes on the 'Curve' tool.

I control the wave so that 'Curve Tool' makes sense. (bottom image: I put 2 control points on my curve tool wave thingy)
You're supposed to make curves, "Duh, get it?" Right, I got it.
...
..
.
Marc Iserlis
step 3 is precision and control. 

The third layer is 'Masking'.

You select what where when why who and mask the shit out of it. Make it happen.



...NEXT...





Friday, November 20, 2015

color contrast


You can create contrast between presented colors by adding contrast in Saturation.

Color is 3-dimensional.
Hue, Saturation and Tone. Tone is Luminance.

Lets cut the complicated talk #crap and visually understand things.

The coordination of the points presented in the graph above tells you that it basically looks like wave.
This one will make Yellow color more 'pop' because the dudes next to him are shorter.

Then the BPM is the side gangs that also pops out head high.

That's contrast.

The deviation between Aqua and Blue dictates the emphasized contrast of Blue due to ooh jee sleeping time has approached........

good night.

Saturday, January 17, 2015

curves

I like to make my curves reflect color data. 

This is how you read computer. 
The white line controls the effect you want. The grey silhouette symbolizes the captured information in graph format. 
In 2-D scale, all you see is 'darks' and 'lights'.
In 3-D scale, we would additionally see 'hue' that determines colour. 

Curve tools are control format in 2-D scale. Up and down. Light and dark. 



This guy (picture) had a mountain full of information in the center (data in neutral grey tone). The zig zag creates a contrasty effect, but if you look at my white line, the curve reflects the grey mountain in the back.

What does this mean?



Now this one, I made it so my white line reverse-reflects the grey mountain.
It is hard to see in curves, so you can read the numbers below.







Actually, I'm not thinking while doing this, but rather just making the picture better-looking.
Somehow, the curve I cast reflects the grey mountain. And it feels extra good when it does.

It is peculiar to feel that something matters, or makes sense, when you tract it retrospectively... especially when it is not controlled.

It must be destiny, el-oh-el.

But if every image has their own destiny, maybe the curve can show a glimpse of their story, in their binary sense.

That catches my attention.